OpenGL in Windows

I recently completed a class in OpenGL. I would like to take my OpenGL programs, written in C, and compile them in Windows to create Windows executables. I do not have the OpenGL libraries for Windows. I have recently acquired Microsoft Visual C++ 6.0, but I do not know how to use it, nor do I have any other Windows compiler. I use Windows XP Home Edition on my Dell Inspiron 5000 Laptop with an ATI Rage Mobility-P AGP2X video card.

Can you please tell me where I can get OpenGL libraries (including the library for GLUT), as well as any additional software or compiler that I’ll need? Additionally, would you be able to explain to me what I need to do to accomplish my goal of creating Windows executables which I can transport between Windows machines?

Thank you!

Here’s a few places to look that might be useful to you:
http://www.opengl.org/developers/faqs/technical.html#indx0050
http://www.xmission.com/~nate/glut.html
http://nehe.gamedev.net/
http://www.opengl.org/developers/code/tutorials.html