View Full Version : abt glGetString()

01-13-2007, 06:03 AM
I am using glGetString(GL_VERSION) to get system's openGL version so that i can implement sum new features....heres the code....

std::string ver((const char*) glGetString( GL_VERSION ));
assert( !ver.empty() );
std::istringstream verStream( ver );

int major, minor;
char dummySep;
verStream >> major >> dummySep >> minor;

But i am gettn a runtime error.....

The application has requested the runtime to terminate in an unusual manner.Contact your application's support team for more informations.

SO WHERES WRONG N THIS CODE................???

01-13-2007, 07:23 AM
Where is this code called? Do you have a valid GL context when glGetString is called?

Try to find out where exactly your code is crashing. Either by running it in a debugger, or by insterting tons of tracing output.

You should also check the return value of glGetString.