View Full Version : About lighting (not OpenGL lighting, but general lighting)
04-02-2001, 09:35 AM
I wanted to do all my lighting in my program, but I wanted more information about the different light models and the equations for each one. I was reading/trying to understand the chapter on lights in the Computer Graphics: Principles and Practice book with little success. Are there any other resources out there? I found little information in Google, maybe you can correct me...
Im also interested in this.
04-04-2001, 08:10 AM
The general OpenGL formulas are on the specs. All you need to understand is dot products and vector calculations.
The Foley and van Dam was a good choice. Try to get the grip on it.
I liked Alan Watt's 3D Computer Graphics.
A very interesting reading but pretty advanced (you have been warned!) is "Roy Hall: Illumination and Color in computer generated Imagery".
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