View Full Version : Recommended Cross-platform Toolkit
05-16-2003, 08:54 AM
What's a good cross-platform toolkit? I'll be using it to create a 3D game for a class, and I've heard GLUT can't recognize multiple keys being held at the same time. The toolkit will need to work with Mac OS X and Windows.
05-16-2003, 09:29 AM
Google for "wxwindows"...
05-16-2003, 10:49 AM
Documentation seems to be rather scarce. Suggestions on how to learn it or a different toolkit?
There is a posting on today's OpenGL front page that looks almost useable:
Supports Linux too.
05-21-2003, 03:49 AM
GLFW (http://glfw.sourceforge.net/) . Well documented. Supports Windows, Linux, Mac OS X etc. Focus is game applications (great input support, best timer around etc). There is currently no native Mac OS X support (not finished yet), but it runs well under X11 under Mac OS X (Jaguar).
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