Hello,
I have some problems using GL_TRIANGLE_STRIP. I want to create several stripes and put them together side by side.
It’s like this:
0 1 2
3 4 5
6 7 8
The numbers represent vertices being arranged in an array in that order.
Now I want to know in which order I have to draw these vertices when using GL_TRIANGLE_STRIP to get the 8 triangles computed. The result shall be an even ground with 4 edges.
Gl.glBegin(Gl.GL_TRIANGLE_STRIP);
Gl.glVertex3f(....);
....
Gl.glEnd();
Thanks in advance.