View Full Version : glPolygonStipple() and rotation

06-19-2003, 11:50 AM
Is there any way to rotate a polygon as well as the 32x32 bitmapped pattern that i've created? In other words, will my polygon stipple rotate along with my polygon? Thanks!

06-19-2003, 12:20 PM
The pattern is rendered in screen coordinates, independent of the triangles orientation and shape. You can, however, upload the pattern as a texture instead and map it on the object if you want the pattern to follow the it.