I am doing something about CAE project, there are a lot of quads and triangles need to plot. APIMON.exe is used to check where is the bottleblock. Due to performance reason, I compare my project with another commerical software by using APIMON.exe.
In the same size model, the count of my application to call “glBegin” is less than the commerial software. but the time cost is two times more.
Anybody can give me some suggestion, what’s wrong with APIMON ?