View Full Version : Uses of OpenGL
12-29-2002, 08:21 AM
Plz tell me the Uses of OpenGL Library
in every possible field, i mean where can i
use it much.
12-29-2002, 04:51 PM
Ok every possible field? I don't have the time to do that http://www.opengl.org/discussion_boards/ubb/biggrin.gif . But the major ones...i'd be happy to. You have:
Game Programming : This is probably the biggest field that people learn graphics to be in. The CAD programs : These are 3d programs that engineers use quite a bit for design and visualization.
Ok there is a lot more to the list, but these are the MOST major ones! I'll let someone else add on to the list http://www.opengl.org/discussion_boards/ubb/biggrin.gif . Later!
12-29-2002, 05:30 PM
The main use of openGL library is to provide a standard set of 3D drawing routines that can be use to build 3D or objects or worlds.
The idea is in having a standard programming language for 3D graphics, allows a program written with openGL can more easly be translated to Mac, Linux, etc.
There of so many uses for openGL, any place a 3D object is needed to be drawn.
3D games, 3D CAD, Science, math, physics, medical.... the list goes on.
[This message has been edited by nexusone (edited 12-29-2002).]
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