View Full Version : Missing triangles.. where are they ?

08-29-2001, 08:44 AM
Hi out there! http://www.opengl.org/discussion_boards/ubb/smile.gif

I got a problem.. I have made a nice ASE file reader but when I render my objects there ar triangles missing.. different triangles depends on the camera angel.. this is strange becouse I log the ASE read process to se that it doesnīt miss anything and I canīt se that it do.. anyone got an idea ?

Thanks for your answer

08-29-2001, 09:41 AM
Are all the triangles oriented in the same fashion, i.e. front face clockwise or counter-clockwise? Simple test would be to disable face culling. If the triangles appear then the vertices of some of them need to be reordered.

08-30-2001, 04:26 AM
I have tried that already.. and the triangles is still gone http://www.opengl.org/discussion_boards/ubb/frown.gif

08-30-2001, 04:54 AM
I got such a appearance at my pc at work: I let a demo(glexcess) running with a matrox millenium g200 graphic card and there were trianles missing, too. When I let the demo run on a GF2MX, it runs perfectly...

Maybe it's your graphics card or driver?

08-30-2001, 07:10 AM
I have a Asus 7100 GeForce 2 MX 32mb... but it could be the drivers http://www.opengl.org/discussion_boards/ubb/smile.gif