View Full Version : Starting OpenGl in Borland C++ 5.0/C++Builder

02-17-2000, 12:35 AM
Hi guys,

I have a problem: i don't know how to call OpenGL from within Borland C++ or Borland C++Builder. I do know which headers to include (gl.h,glu.h,glaux.h) but i can't use the gl functions and commands. I am also interested in simple and clear OpenGl- and DirectX-documentation. I hope someone is willing to help me.

Kind regards,


02-17-2000, 03:07 AM
Well, I know this is a stupid question, but have you set up the DC and RC of the window you want to draw on? http://www.opengl.org/discussion_boards/ubb/smile.gif

If you are using C++ Builder 3, I know of a OpenGL Panel that encapsulates most everything in linking OpenGL in Windows: http://members.xoom.com/~juryu/panel.zip

Give it a try.