I need to use AUX buffer. Auxiliary buffers work fine on GeForce2 and GeForce4 on Windows XP, except when using the function glDrawPixels. This function doesn’t work.
Is it a limitation ?
Is it a card o driver problem ?
Is it a Windows implementation problem ?
Any idea ?
Auxilialy? Do you want code sample of (delphi and assembly) or (C++/C and assembly)?
If you want Delphi and assembly? It’s OK I know.
but I don’t know about C/C++…
If you want Delphi and assembly you will download unit file dglOpenGL.pas to your PC. I will help you to connect your 3D to render in GPU and immediate mode. To the other day if I have time I will come help you.
Today I will sleep. Nice to meet you dude bye.
Dol