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kerryh
05-24-2001, 11:25 PM
Does anyone know where I can find some alogrithms to generate vertex information (position, texcoord, normals etc..) for basic shapes (sphere, cone, cylinder etc.).
It would be great if the code is somewhere so I don't have to figure it all out my self.
Thanks.

zed
05-24-2001, 11:50 PM
http://cm.bell-labs.com/netlib/polyhedra/index.html