I meet some problems when I want to map an object with a texture.
I use glEnable(GL_TEXTURE_2D); after loading a TGA file.
However my object has no texture (just color …) (the texture ID is 0 so there is a problem !)
thanks
Popom
I meet some problems when I want to map an object with a texture.
I use glEnable(GL_TEXTURE_2D); after loading a TGA file.
However my object has no texture (just color …) (the texture ID is 0 so there is a problem !)
thanks
Popom
no it’s ok … thanks