Allright, this may sound as a very dumb question to most of you developers here, but I’m still going to ask it…
So, I wonder if it’s possible to render a single, (un)colored, (un)lightened, (un)textured line in OpenGL? I mean, I might just draw a really thin square, but woulnd’t that be unneficient, and unneccessary, since I only want to draw a single line?