View Full Version : 'OpenGL.DLL file missing' problem!
12-26-2001, 09:04 AM
im using Dev C++ 4.01 and the tutorials on GameCoder by Paul Gerfen and when I compile it goes through fine, but on running it says 'OpenGL.dll file missing'. Anyone know where I can get it.
Im using Windows 98SE
[This message has been edited by EdzUp (edited 12-26-2001).]
12-26-2001, 07:46 PM
Try exploring your c:\windows\system\ directory, you'll only find opengl32.dll instead
of opengl.dll. You can download it somewhere in microsoft web site, I just forgot
where is it. Or you can download OpenGL SDK from
and install it then you'll have opengl.dll.
12-26-2001, 09:36 PM
12-29-2001, 02:24 PM
just replace opengl.lib with opengl32.lib in the object/library options.
opengl.dll is way to old.
12-29-2001, 09:01 PM
Its seems my machine only requires OpenGL.dll to compile DOS stuff, I managed to get it and then everything worked. Windows stuff runs no matter what so thats ok http://www.opengl.org/discussion_boards/ubb/smile.gif.
Does anyone know where I can get all the original opengl .dll files from - opengl.dll, glu.dll and glut.dll?
I need them in order to run some old pre-compiled programs. The download above doesn't even install opengl.dll on my system for some reason.
So EdzUp, you're learning OpenGl too eh mate? http://www.opengl.org/discussion_boards/ubb/smile.gif
[This message has been edited by Si (edited 12-30-2001).]
12-30-2001, 10:41 AM
Opengl.dll is a software OpenGL implementation for windows by sgi. It supposedly has better performance than micrsofts sw implementation, but you have to link to it explicitly. It is _not_ the same thing as opengl32.dll, although I think it is supposed to pass everything along to opengl32.dll if it detects hardware acceleration. If you want this sgi implementation, you can download it here:
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