aphlai

08-21-2001, 11:48 PM

Hi,

I am a beginner on OpenGL. I have a bit confused on modelview matrix and projection matrix. As my understanding, modelview matrix represents the direction the camera looking at while projection matrix represents the range of clipped space. Is that right? http://www.opengl.org/discussion_boards/ubb/confused.gif

Thanks in advance

I am a beginner on OpenGL. I have a bit confused on modelview matrix and projection matrix. As my understanding, modelview matrix represents the direction the camera looking at while projection matrix represents the range of clipped space. Is that right? http://www.opengl.org/discussion_boards/ubb/confused.gif

Thanks in advance