View Full Version : Accelerating Drawing of Triangular Elements

02-04-2002, 07:29 AM
I am writing an animation package which involves drawing lots of triangular elements. However, when the number of elements exceeds 1000, the animation becomes jerky. Is there anyway of eliminating this.

02-04-2002, 07:46 AM
Have you tried using vertex arrays and display lists?

02-04-2002, 08:44 PM
Many thanks for the tip. Have implemented this technique and works fine.

Leyder Dylan
02-05-2002, 09:22 AM
You can also improve the performance with frustum culling.