View Full Version : ase parser

04-10-2001, 05:07 AM
Hi, I try to wrote an .ase parser to produce an .h file. BUT I can't understand how the material are attributed to each mesh_face ?


1st face .............*MESH_MTLID 0
last one...............*MESH_MTLID 5

the problem is that I have 1 materiel (id 0)with 2 sub materiel (id 0 and 1) each one have three submaterial (id 0 1 2)
So, to which material refere MESH_MTLID

Thanks for your help.
(I'm not sure that it is very clear so don't hesitate to ask if you think you can help me)
(and yes I'm a french student who don't speak english very well).

04-10-2001, 06:11 AM
One more question.

Does the beginning of a materiel (ie ambient diffuse ...) change something to his submaterial. Or only what the sub material redefines is useful ?

04-11-2001, 06:29 AM
just to bring my message to the top .......

[This message has been edited by Bra'Tac (edited 04-13-2001).]

04-13-2001, 06:30 AM
up again

04-13-2001, 06:35 AM
I'd like to know the breeding patterns for the male Myotis lucifugus.

04-13-2001, 06:36 AM
What? No one knows? Come on... answer me... I asked about it a whole 2 minutes ago!! I can't believe there's not someone sitting in front of their computer just waiting to answer my questions....

04-13-2001, 06:41 AM
Geesh... still no answer... maybe I should sit here all day doing this...

Or maybe I could think about doing a little research on my own. Oh for instance, if I wanted to learn more aobut the ASE format, I might check the specification for it on http://www.wotsit.org. Also, a search on these forums would probably turn something up because there has probably been many people talking about ASE format before...

But then it is just so much more fun to keep bumping the thread to the top hoping someone will answer me.

04-13-2001, 06:45 AM
Have you see the date of my messages !!!
I don't post three time per hour, i'm not stupid !!!

04-13-2001, 01:16 PM
Ok, so your posts weren't the same day... my point about searching the forum and checking wotsit.org is still valid, though. Just a quick search on the form for ASE MESH_MTLID turned up this thread that you may find useful.

I can't speak for other people that regularly follow these boards, but I often don't check the messages for a few days due to any number of reasons. (Real life sometimes gets in the way.) I typically start from the last thread with a new response and work my way back up through them all, so "bumping" your message has no effect on people like me other than to be annoying. http://www.opengl.org/discussion_boards/ubb/smile.gif

04-16-2001, 10:47 PM
Thanks for the link, and for your little lesson 8-)

I'm still a beginner on this forum !