Books/Tutorials for begginers...

Im a begginer on opengl and Id like to know where can I find any good tutorials on the topic. Any suggestions on good books would also be appreciated…

Books: Opengl Red book, you can find a on-line copy of it here.

Websites… tons of them…
My pick to start with is nehe.gamedev.net

Originally posted by Vetox:
Im a begginer on opengl and Id like to know where can I find any good tutorials on the topic. Any suggestions on good books would also be appreciated…

I recommend a booked titled ‘OpenGL Game Programming’. It explains each OpenGL function and what it does. It also explains the variables used in OpenGL functions.

And if you’re interested in game programming, it has information about that also.

Anitox

I’m really surprised at how much I’m liking the OpenGL Super Bible. When I first looked at it, I immediately noticed the Win32 section at the end and impetuously wrote it off. Now that I’m more experienced, I took another look and I’m happy I did. It’s got a lot of neat examples (all glut-based until the last section of the book) and the writing style is light and enjoyable. It comes with a CD containing: source code, a neat .avi of a raytraced OpenGL logo (yes, I know OGL doesn’t do raytracing , and I believe even the model data for that cool-looking F16 aircraft on the cover.

My first recommendation is the red book, but 2nd (and also a must-have, along with the blue book) is the OpenGL Super Bible.

Sweet…
Thanx for the help :smiley:

http://developer.nvidia.com this good place to try out new extensions.

http://nomad.openglforums.com

(sorry if i keep plugging this site…but it helps!)