View Full Version : lighting and normals

09-26-2000, 03:17 PM
hi, I am having trouble with lighting...

I have my light as a directional one pointing at 0,-1,0 (directly down) and normals defined as 0,1,0 (directly up), but when i execute the program things in front of the viewer (i can turn the camera) are lit, but things behind i.e. when i turn the camera are not.... can anyone help correct this

09-26-2000, 03:19 PM
to give a little more info the light IS being transformed when I move or turn or whatever..