problem with texture mapping

Is there any way i can texture map in an image using the glext.h header file? If so, please let me know were i could find code.

Originally posted by unknown33:
Is there any way i can texture map in an image using the glext.h header file?

I am not sure what you mean but if you want to use texture objects are the prototypes in the glext.h file. OpenGL 1.1 has them as standard so it is much better to update the OpenGL headers and libraries if you have an older version.