Anyone know how i can get the coordinate of a vertex in a 3d model? (ex: a cube)
Tnx
What do you mean ? Generally you specify your 3d model yourself, if I’m not mistaking you need the vertices too.
Edo
Yes, but i need to read all the vertices and then save them on a file, and if the world was modified the vertices are in different position from that on the file.
I need to know if there’s a method to get the exact position of vertex.
PS: I apologize for my poor english, but i’m italian
I don’t know if this can solve your problem, but try to look at this link:
http://trant.sgi.com/opengl/docs/Specs/glspec1.1/node122.html
E comunque in inglese te la cavi, in giro ho visto cose terribili!
Un’altro italiano fa piacere sapere di non essere soli
CIAO