Texture Mapping In Borland Solution

I thought i would share this cuz

Since i searched my ass off for a glaux substitute so i could FINALLY put that bitmap image in a cube, easy to learn and was even understandable for an ape like me, i found this nifty site.
http://www.ap.dyndns.dk/opengl.htm

it shows exactly how to load in a texture mapping, + PLUS has every NEHE tutorial converted in Borland , hurrah
http://www.ap.dyndns.dk/opengl.htm.

I hope that this link might help future users.