how to howeveritiscalled 2 displaylists ?
i can only use 1. if i use 2, one overrides the other
Hmmmm…
glNewList(1, GL_COMPILE);
…
glEndList();
…
glNewList(2, GL_COMPILE);
…
glEndList();
…
glCallList(1);
glCallList(2);
how to howeveritiscalled 2 displaylists ?
i can only use 1. if i use 2, one overrides the other
Hmmmm…
glNewList(1, GL_COMPILE);
…
glEndList();
…
glNewList(2, GL_COMPILE);
…
glEndList();
…
glCallList(1);
glCallList(2);