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thewiseone
05-28-2002, 11:38 PM
Hello everyone,
I have applied textures for spheres and other basic primitives. But the problem is that they get tiled automatically, even if i set the clamp property on, still the sphere gets the texture twice. How can this be resolved? Please help. Am trying to use quadratic textures for the solution currently.? Any suggestions???
Thanx,
The Wise one will return