View Full Version : simple question
04-14-2003, 11:29 PM
Is there any performance gain/loss from using glBegin(GL_TRIANGLE_STRIP) over glBegin(GL_POLYGON)?
04-15-2003, 01:02 AM
Hi, there's very likely to be some gain with strips. Triangle fans are propably faster than polygons too, and with them you don't have to change the vertex order.
04-15-2003, 06:44 AM
Stick to the simplest geometry possible http://www.opengl.org/discussion_boards/ubb/smile.gif
use trangles , quads ans strips
04-15-2003, 08:33 AM
Powered by vBulletin® Version 4.2.2 Copyright © 2015 vBulletin Solutions, Inc. All rights reserved.