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View Full Version : QT and OpenGL transform. matrices



Alezhi
07-03-2003, 06:28 AM
Hi! Is here anybody who knows how to correctly convert QT world matrix format to OpenGL one for 2D case? QT uses folowing format:
http://doc.trolltech.com/3.2/qwmatrix.html#details (http:// <a href=) " target="_blank"> http://doc.trolltech.com/3.2/qwmatrix.html#details </a>