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wliad
06-19-2003, 06:38 AM
Hi,

I was trying to follow a simple tutorial using a Visual C++.NET. the tutorial stated:



#include <GL/GLUT.H>The problem is it seems that GLUT does not ship with VC++.NET. I have: gl.h
glaux.h
glu.hbut no glut.h... what can I do? where can I get a complete set of the header and library files?

http://www.opengl.org/discussion_boards/ubb/confused.gif

[This message has been edited by wliad (edited 06-19-2003).]

M/\dm/\n
06-19-2003, 06:49 AM
GLUT is in all NVidia demos, & cg Toolkit

06-19-2003, 06:54 AM
ho, now first I want to say that it works. download the glut libraries and headers for win32. just look for Mark Kilgard and Glut.

one page I found: http://herakles.zcu.cz/local/www.cs.utah.edu/~narobins/glut.html
(but I don't know if it still works)

greetings from germany

wliad
06-19-2003, 01:01 PM
Originally posted by capriman:
ho, now first I want to say that it works. download the glut libraries and headers for win32. just look for Mark Kilgard and Glut.

one page I found: http://herakles.zcu.cz/local/www.cs.utah.edu/~narobins/glut.html
(but I don't know if it still works)

greetings from germany

Thanks! I got it. though I understand that you don't need GLUT to recieve a context for an openGL rendering target.

http://www.opengl.org/discussion_boards/ubb/smile.gif