View Full Version : evaluation curves problem

08-16-2002, 08:16 PM
I wanted to know if it was in any way possible to "get" the values generated by glEvalCoord ... Thing is, I want to use curves to move a camera, and to gain some speed I think it would be better to have all points stored, instead of calculating them every time ...

Thanks a lot in advance,

08-16-2002, 11:58 PM
Should be possible with the feedback buffer.