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View Full Version : evaluation curves problem



08-16-2002, 09:16 PM
I wanted to know if it was in any way possible to "get" the values generated by glEvalCoord ... Thing is, I want to use curves to move a camera, and to gain some speed I think it would be better to have all points stored, instead of calculating them every time ...

Thanks a lot in advance,
Peter33.

Bob
08-17-2002, 12:58 AM
Should be possible with the feedback buffer.