Initializing openGL

HI!

Is there a way to initialize openGL without all that windows crap?

Its not crap, but Im just wondering if its possible…

Im currently running windows, if that helps…

Like, a dos application? Console? HELP!

Back again… Just wanted to add that I really dont like programming/memorizing windows functions and code… I really,really dont… Do you experts out there memorize all that shiznit!? …

I find learning the Win32 API no more difficult than learning the OpenGL API. Only difference is the Win32 API is quite a bit bigger. But to your original question, you can use GLUT to get around the Windows code.