View Full Version : photo art

08-18-2007, 09:47 PM
Is it possible to use openGL and Glut to perform surgery on digital photos. How can I load up frame buffers suitable for openGL processing? Is there any sample code which does this or is this new? What I have in mind is deep and goes far beyond simple photo editing. This is art.

Many Thanks

08-19-2007, 12:15 AM
The primary route to OpenGL maniulation would be to load the images as a texture and then use it as an input to the OpenGL pipeline and/or shaders to perform the manipulation.

Anything less would leave you severely limited.

You need to give more specifics.