View Full Version : photo art
08-18-2007, 08:47 PM
Is it possible to use openGL and Glut to perform surgery on digital photos. How can I load up frame buffers suitable for openGL processing? Is there any sample code which does this or is this new? What I have in mind is deep and goes far beyond simple photo editing. This is art.
08-18-2007, 11:15 PM
The primary route to OpenGL maniulation would be to load the images as a texture and then use it as an input to the OpenGL pipeline and/or shaders to perform the manipulation.
Anything less would leave you severely limited.
You need to give more specifics.
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