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bojko
01-26-2004, 02:50 AM
Hello,

I am very new to OpenGL and i was wondering if there is a function that actually destroys a vertex.. something like the oposite of glVertex3*().

Thank You

Bojko

nexusone
01-26-2004, 04:51 AM
No, since there is no need for one. When there is a change in your scene you must redraw the whole scene, so if there is a vertex you don't want draw, just don't draw it on the next screen update.


Originally posted by bojko:
Hello,

I am very new to OpenGL and i was wondering if there is a function that actually destroys a vertex.. something like the oposite of glVertex3*().

Thank You

Bojko