Hi,
I am trying to find a way to combine 2 textures. One texture contains the alpha, one texture contains the alpha.
IE Channel 0 = Image. Channel 1 = Alpha Mask.
I need to specify different tex coord for each channel. Anyone know a solution for this ?
loopylooploop
Easiest : multitexture, and env_combine.
Nice direction…however The documentation for the TexEnv extension is, to the say the least, cryptic. Has anyone done this before ? Is it even possible ?
Day 2 and still no cookies.
loopy
Look at the tutorials on multitexturing