View Full Version : Is the ARB_vertex_program extension for OpenGL 1.3 or 1.4?
04-07-2003, 11:01 PM
04-07-2003, 11:39 PM
But that is just an extensions. That is, the simple fact that OpenGL1.4 is supported does not ensure that vertex programs are supported.
04-07-2003, 11:49 PM
But then why in the ARB_vertex_program spec does it say "Written based on the wording of the OpenGL 1.3 specification and requires OpenGL 1.3."?
04-08-2003, 12:53 AM
At the very least you need OpenGL1.3, because of multitexturing and stuff like that which appeared in the core of OpenGL1.3
ARB_vertex_program is an extension of OpenGL1.4 because the extension is mentioned in OpenGL1.4 spec (OpenGL1.3 spec never mentions vertex programs).
Anyway, it should not be a problem for developers : just check if the "GL_ARB_vertex_program" string appears in the string returned by glGetString(GL_EXTENSIONS) and you're done. Additionaly you could check if glGetString(GL_VERSION) returns "1.3" or higher but you don't really need to check that.
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