can the nvidia gl sdk be used with plain c?
I’m having troubles linking with some of the libs
The nvOpenGL SDK is desined for Visual C++.
The effect Browser DLLs are designed for/in C++. Many utils are in C++ (pBuffer helper, …)
Do you really need plain C ? are you using LCC-WIN32 ?
I’m using vc++ but my project is completely c and when i link to the nv sdk libs it gives me trouble, is there a way around this without going over to c++
you can’t use C++ in C.
you use to rename your .C files to .CPP
Then, you’ll be able to use C++ classes.