as i know,bezier only can be 88.
but somebody make a surface of 1515,how can he make that?
Make 4 of them and have the connecting edges overlapping… 8+8-1 (the overlapped point) = 15
I made a 43*11.4 besier patch. That was great
Originally posted by The Clash:
I made a 43*11.4 besier patch. That was great
why? whats wrong with using NURBS for the extra local control and improved speed when the number of control points is large?