View Full Version : A Newbie Needs Help
12-06-2002, 05:49 PM
I'm new to OpenGL and I want to know if I need to find libraries to be able to use it and if so, where to find them. I currently have Visual Studio 6 and the compilers that came with my linux install, and I'd like to give it a try. Please help me get startd. Thanks. http://www.opengl.org/discussion_boards/ubb/smile.gif
It sounds like you have a dual-boot machine, and are choosing between between Windows and Linux OpenGL development...
Either way, I suggest using either SDL http://www.libsdl.org
or glut http://www.opengl.org/developers/documentation/glut.html
as a framework for your practice-OpenGL programs.
You pretty much only need the header files to compile in, and the shared libraries (.so files) to link to, and you're golden.
Be sure to search the forum here for something like "getting started", and also read this http://www.tuxedo.org/~esr/faqs/smart-questions.html
if you haven't already. http://www.opengl.org/discussion_boards/ubb/smile.gif
Personally, I'd suggest going with Linux, SDL, and buying a good book like the red book http://www.opengl.org/developers/documentation/books.html
or the OpenGL SuperBible. Also, the "Programming Linux Games" is a good one and is available online somewhere...
12-06-2002, 09:41 PM
if it's pure windows (sorry linux), i have some beginner's tutorials (yeah, starting from DOS to WIN32 to OpenGL) at:
nehe.gamedev.net is also a very popular place to learn opengl...
12-07-2002, 04:16 PM
Thanks. I've played around a little with Direct X, but I've heard a good bit about Open GL as well so I want to play around with both. My main focus is windows right now, but eventually I want to be able to develop for both platforms. The windows tutorial will do for now though. Thanks for your help.
Powered by vBulletin® Version 4.2.2 Copyright © 2015 vBulletin Solutions, Inc. All rights reserved.