How displaying dialog boxes in openGL

hello.
I’m trying to use dialog boxes in an openGL
inviorment.
i’ve created a dialog box (with resource)
but DialogBar(…) won’t show it.
please help.
tanks.

To Allon: http://www.gametutorials.com/Tutorials/win32/Win32_Pg2.htm

This is a good place to start…you have to scroll down a little bit to get there. Basically you create it like any other resource and then make a ‘wndProc’ procedure to handle all of it’s messages…except you can call it anything u like (usually WndProc is taken up by the main window so it’s something else <http://www.opengl.org/discussion_boards/ubb/smile.gif&gt; ) Well hope it helps…that’s a great site of opengl tutorials too!!

your information really helped.
thanks.

Originally posted by Halcyon:
[b]To Allon: http://www.gametutorials.com/Tutorials/win32/Win32_Pg2.htm

This is a good place to start…you have to scroll down a little bit to get there. Basically you create it like any other resource and then make a ‘wndProc’ procedure to handle all of it’s messages…except you can call it anything u like (usually WndProc is taken up by the main window so it’s something else <http://www.opengl.org/discussion_boards/ubb/smile.gif&gt; ) Well hope it helps…that’s a great site of opengl tutorials too!![/b]