Pardon the 'off-topic’ness of this post. I am looking for documents re: quake 3 entities.
I have successfully loaded them into memory, but need to start parsing them - ie. player start has an origin (xyz) along with an angle … what is the angle for?
Can anyone help me out with the info_player_deathmatch /etc entities? I
manage to get the right xyz origin (compared during gameplay) … but I cant seem to apply the ‘angle’ properly to my camera so the orientation is correct.