Okay ive managed to load a tga texture into memory, but when i compile and run my program in Xcode 2, the build succeeds, but the debugger is launched instead of my app… Any ideas ?
Okay ive managed to load a tga texture into memory, but when i compile and run my program in Xcode 2, the build succeeds, but the debugger is launched instead of my app… Any ideas ?
nice ! thx…