now I can map texture by type in the code:
“pix[2].readBMPFile(“room2.bmp”);”
How do I create 1 button or something like that to browse any bmp files from HardDisk or CD-Rom for map texture ?
please tell me…
Thank you so much.
now I can map texture by type in the code:
“pix[2].readBMPFile(“room2.bmp”);”
How do I create 1 button or something like that to browse any bmp files from HardDisk or CD-Rom for map texture ?
please tell me…
Thank you so much.
man…i guess you are completing your class project through forums buttons are a whole different topic in opengl. they are obtained by using GLUI. glui is based on glut entirely though. u need to download glui and obtain glui32.dll and glui32.lib in a windows environment (libglui.a if its in unix/linux/irix)… download glui from the following website:
http://gd.tuwien.ac.at/hci/glui/
and read the manual provided… that should help you…not a 1 hr affair though…
-vijay.
Thanks…for your suggestion .
You’re very exellent that can guess the truth.
But all the same that is just for a button, the rest is still a long way away…