Dev C++ Opengl and libraries...

Ok… Well im trying to use DevC++ on this tutorial writen for DevC and opengl… These are the following headers that it gives me…

#include <windows.h>
#include <gl\gl.h>
#include <gl\glu.h>

Ok my question is what libraries should i use to link?
If i use glu32.lib file than i get rid of some of the errors… I also thought i was suppose to use OpenGl32.lib but when i use that it gives me several errors saying

C:\DYLAB\DEVC\BIN\ld.exe: C:\Dylab\DevC\Opengl32.lib(OPENGL32.dll): warning: ignoring duplicate section `.text’

stuff like that

if i dont use it then it gives me errors that it has functons undefined… I know this question is probally realy stupid but i have been trying to work it out forever… Do i have to get diffrent dlls sense for DevC… Thanx in advance

The .lib files is for MSVC but many of them works with mingw but the native .a files is recommended. Link to libopengl32.a and libglu32.a

THANKYOU THANKYOU THANKYOU… You dont know how much grief that was causeing me… I nearly soiled myself when I saw the grey error button… Thank you…