OpenGL font benchmarking

Ok this isnt really to do with actual opengl coding as such. Simply to ask if anyone has built a font header files/ font file for OpenGL and if it would be possible to post there resultes for a full screens worth of text.

The reason i ask is cause i have recently created my own font header file, and would like to compare my speeds with that of other ones. I currently run the demo in

800 x 600
32 Bit Colour

On a

Duron 800 @ 1000
256mb 133 SDRAM
Geforce 256 DDR

and am able to get 450+ fps (Yes no V-sync)
If anyone can help me, then it’ll be most appriciated. Thanks