View Full Version : Add "fractional" texturecoord. to a ASC file obj

04-16-2002, 05:11 AM
I've made a routine to read asc files that I export from 3ds. The .asc format does not include any mapping coordinates. How can I apply a texture to my objects with spear, cylinder, qubic or flat mapping like in 3DS?

And plz excuse my bad english http://www.opengl.org/discussion_boards/ubb/smile.gif