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princeoflightning
02-11-2004, 09:36 PM
can I write an OpenGL program in DOS?
I intend to write a PaintBrush-like app for use in DOS.
Can OpenGL be used here (to be specific can i use GLUT)?
If not what other libraries can be used for the same.
The app is to support only 2D operations.

[This message has been edited by princeoflightning (edited 02-11-2004).]

mikael_aronsson
02-12-2004, 02:29 AM
Mesa (www.mesa3d.org) had support for DOS in the past, I am not sure if it is still supported.

Do not expect to find hardware accelerated OpenGL for dos though, you will have to stick to software rendering.

Mikael

Obli
02-13-2004, 10:16 AM
Originally posted by princeoflightning:
can I write an OpenGL program in DOS?DOS from a window or the old DOS6.x no one is using now?
Originally posted by princeoflightning:Can OpenGL be used here (to be specific can i use GLUT)?[/B]Pure DOS: never tried, I guess not. Emulated dos: sure, glut works only in that way and this also applied so SDL as well.

Maybe this should be posted in windows-specific forum?