View Full Version : Importing a 3D object to use in OpenGL (Delphi 6)

07-08-2003, 05:15 PM
Can you tell me how would I import a 3D object to use in OpenGL. I would just need a simple 3D program so I wouldn't have to write all the coordinates manualy. I am wondering how you do the importing and what units do you need for that. Can you make this more clear for me. Than you in advance.