How can I finish some rotation in one step?
in my program if I do like list below:
…
m_pTransform->setRotation(0.0f, 0.1f, 0.0f, CS_DEG2RAD(angle1));
m_pTransform->setRotation(1.0f, 0.1f, 0.0f, CS_DEG2RAD(angle2));
m_pDrawAction->apply(m_pRoot);
…
the result is only the sectond rotation.
Anybody can tell me how to do it ?
Thanks.