01-18-2004, 09:07 AM
Hi, I've been reading these boards for a while and I finally decided to register and become part of the community http://www.opengl.org/discussion_boards/ubb/smile.gif. Anyway I'm coding an OpenGL engine and I'm slowly adding Quake 3 BSP support. If anyone has any tips to loading the BSP, that would be great! Thanks in advance.