Hi all,
I’m starting on a soccer simulation program and now i’m looking for the fastest way to get my graphics up in 2D. the idea is simple: all i need is a soccerfield as background and some moving sprites for players and ball.
as i already tried directX i now know i should NOT use that. who can tell me how to get started with this using openGL?
i code in C++ (borland5.5), w95/98. it should be a fullscreen application, screensize doesnt matter for now.
hope someone can help me
greets